I must admit, this game is lookin' to be bona fide bad-ass. The release should be coming soon, hopefully with the entire arsenal of upcoming Playstation 3 games, as early as Spring 2008. Oh, and if you missed it, don't sleep on the new GTA IV trailer.
Sunday, December 09, 2007
Grand Theft Auto IV
Sunday, November 18, 2007
The Search For 65nm Xbox 360 Continues
Looks like the first thing to look for is the Lot number, which is printed on a label on the side of the box. The first reported Falcon Xbox 360 was a Halo 3 Special Edition console, and for those consoles you needed to have a Lot number of 734 or greater (and a build date later than 8/24/07).
Update: Apparently that info above is more or less a lottery system. It seems they are pairing up old units with games to get rid of old stock. If you want one with the Falcon chipset, you need to find on the front: green lettering that says, "Go Pro." All of these have been confirmed by Microsoft to have the better, fail-less processor.
Saturday, October 27, 2007
How To Make A Next-Gen Console Sell
To accompany my dying need for an AIO solution, here's just a few things developers can do to improve the current state of console depression:
- Make a console that's easy for developers to port.
- Limit new redesigns and upgrades to 1 every 3 years.
- Integrate open-source media file support.
- Make internal hard drives SATA swappable.
- Make it as power efficient as hell.
- Give us more than 2 color choices.
- Do NOT charge for online connectivity.
- Have HDMI out. The more ports the better.
- Stop the format war and make a standard HD media.
- Give the console PC and Mac support.
- Make games downloadable for cheap (~$20). Then, allow gamers to return finished games for rebates for other games (~$10). This encourages a constant turnover in purchases and gamers don't feel like they are wasting time or money.
- Make VoiP/voice messaging support standard.
- Include TiVo abilities.
- Make rumble, wireless controllers standard.
- Beta test it and don't release it until it's ready.
In Dying Need of An All-In-One Solution
Okay, I've had it. These developers are lazy, lazy, lazy. Motherfuckers don't get paid enough or something?
The Playstation 3 - a horrid failure. I've tried to look at it at many angles. The Bluray and Cell are nothing without software and so far I see no third party games that have given it enough hype to go past a $150 price tag. They've made it so copyright-proof that no one has been able to hack it for years now. Congrats! The DS Lite sold millions mainly because of a flash cart override that allowed hacking to look like child's play. Free games drive console sales which you truly need. Might as well start making all the games free in order to generate user base, idiots.
The Xbox 360 - so much bad press that it gives me a headache. When I think of the 360, I think of rings. When I think 360, I think of a good idea on paper, but poorly executed. You call it a media center, but it doesn't even support x264, mkv, DivX, XviD, or any of the popular video codecs that make a media center sell. Your games are better, which I will admit, but you still can't sell me past $200. C'mon seriously. It's all plastic stuck together with super tape.
Nintendo Wii - it's fun for 10 minutes. Tupac entertains me longer than that. This console has no future. I pity the fool who is still trying to sell it on Craigslist for $300 thinking he'll make a profit.
You fanboys make me laugh. You're just as pathetic as these developers who don't know how to appeal to the masses. There should be guidelines next time they release an update; instead of filling up the market place with multiple SKU's that are straight up stupid IMHO. Gah, maybe I should just forcefully takeover a company to straighten out this mess.
Monday, October 08, 2007
Colorware Makes 360's, PS3's, and Computers Become Elite
Colorware is a wonderful company that has the painting expertise of Van Gogh when it comes to customizing that iPod Touch, gaming machine, or lappy top to your liking. Their paint jobs usually run around $99, but for the amazing jobs they pull off it's more than worth it. Check out their site here.
Saturday, August 11, 2007
Revised Plans for Desktop
Tuesday, June 05, 2007
No Final Fantasy For You, Xbox!
Looks like I might not be buying an Xbox360 after all. At least not with Shinji Hashimoto, producer of Final Fantasy XIII and Final Fantasy XIII Versus, tells me. And seeing that each of these games takes about 3-4 years to make, I don't think any of us should expect to be seeing any ports any time soon.
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